Games Workshop - Warhammer 40,000 - Space Marines: Assault Intercessors

£22.225
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Games Workshop - Warhammer 40,000 - Space Marines: Assault Intercessors

Games Workshop - Warhammer 40,000 - Space Marines: Assault Intercessors

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Heavy Intercessors open up some interesting options, allowing marines to take a 100 point Kill Team with 15 wounds if they go with a five-man squad of them. The Pariah Nexus rules changes mean that you can take a maximum of 15 models and you hold objectives by the wound count within three inches of hte marker. This means a Heavy Intercessor beats two Hormagaunts or Ork boyz, and to get an objective you are contesting they either need four wounds of models or to kill a heavy intercessor, which is not necessarily very easy. Purity seals in Waagh Flesh, Warboss Green, and Skarsnik Green on the wax, with the parchment being Rakarth Flesh and then Ushabti Bone

More excitingly they’ve added the options for Space Wolf scouts. Space wolves can take special weapons on gunners (opening the door to scout 14 point flamers or melta guns) and a single scout can swap his bolter for a power axe or power sword or his bolt pistol for a plasma pistol. This opens up the prospect of an 8-9 model Wolf Scout kill team with a pretty interesting load out. Captain • Lieutenant • Chapter Ancient • Bladeguard Ancient • Company Ancient • Chapter Champion • Company ChampionPredator Destructor ( Predator Annihilator • Baal Predator) • Land Raider ( Land Raider Phobos • Land Raider Crusader • Land Raider Redeemer • Land Raider Achilles • Land Raider Prometheus • Land Raider Terminus Ultra • Land Raider Ares • Land Raider Excelsior • Land Raider Wrath of Mjalnar • Land Raider Angel Infernus • Land Raider Solemnus Aggressor • Land Raider Anvilarum) • Deimos Vindicator Laser Destroyer • Repulsor • Repulsor Executioner • Gladiator ( Gladiator Reaper • Gladiator Valiant • Gladiator Lancer) • Astraeus The operative would still count as performing the action for all rules purposes. For example, if it performed it during its activation, it would not be able to perform the action again during that activation. Complex – Those options come with a downside: Making the faction incredibly complex. You have a stupid number of decisions to make when roster building and choosing your models for a game, and the number of tactics and rules interactions you have to remember is staggering. Marines are, frankly, not a good faction for beginners. In addition to the changes to marine’s regular units, they also saw a large number of updates to the faction’s Commander options. While Commander has varying levels of popularity depending on where you go it’s typically not a format that sees a lot of competitive play. We’ll be updating this section with an overview of marine commanders in the future. Stay tuned!

Dreadnought ( Castraferrum Dreadnought • Siege Dreadnought • Hellfire Dreadnought • Ironclad Dreadnought • Venerable Dreadnought • Mortis Dreadnought • Chaplain Dreadnought • Librarian Dreadnought • Furioso Dreadnought • Death Company Dreadnought • Redemptor Dreadnought ( Brutalis Dreadnought • Ballistus Dreadnought) • Wulfen Dreadnought • Doomglaive Dreadnought) • Nemesis Dreadknight • Invictor Tactical Warsuit Other than that, the way I painted them is the same as all my other Crimson Fists, as per one of our very earliest HTPEs and extracted below for convenience: Additionally Deathwatch can take Deathwatch Veterans but can’t take Scouts, Sternguard Veterans, or Tactical marines. Competitive teams typically use models from different boxes, and you build a roster rather than a Kill Team, and from that roster you have pre-generated lists for different opponents and different missions.Aggressor Squad • Desolation Squad • Devastator Squad • Hellblaster Squad • Eradicator Squad • Eliminator Squad • Infernus Squad • Centurion Devastator Squad TheArmorOfContempt: Who cares about balance? While the operatives on my roster wouldn’t differ much from ThunderCloud’s, I am of the opinion that shooting and survival are the way to go for Space Marines. I would take Hardy and Accurate as my tactics along with the following as my primary team: Auspex scan, to shoot at incoming units set up as reinforcements is available to them, but shooting isn't their strong suit.

I would go pure Martial Zealotry as I’ll be taking these as Blood Angels with the Aggressive and Dueller traits, which would give me Rending if I charge, and if I parry with a crit, parry a critical and normal hit. This, combined with Assault Doctrine, let’s Assault Intercessors blender their way through anything roughly human sized taking not much more than chip damage in return.As blood angels, a bonus on the wound roll, charges, advances, etc. really go well with the close combat orientation of this unit You can change the load out on the sergeants to your tastes, and the example I’ve given is for Arena play. Powerfists have a reliable two damage output that will squish most things in the game, and hand flamers are a nice anti charge deterrent. You could give one sergeant a thunder hammer and the other an astartes chainsword if you wanted to put all your close combat multi damage on the combat specialist. Adaptive Strategy (1 CP) When you break gain 3 CP. There’s no reason not to use this since at worst it’s neutral, but if you’re using this things are going poorly. You can only use this once a game. B It’s been almost a year and a half since our last Space Marines tactics article for Kill Team and thanks to Pariah Nexus, quite a bit has changed. Marines have the benefit of being the Kill Team faction with the most support and with the new rules in Pariah Nexus the faction has completely changed. So it was time to completely rewrite everything. With so many troop choices, I feel it's less about which is "better" and more about what sort of mess you are putting your troop units in. Maybe playtest a few games and see how you tend to play the assault intercessors. If you feel you need more shooting, change it up. Maybe you're wanting fit a round peg in a square hole. Screaming and running straight at a knight titan is not a good life choice.



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